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My Game Dev Journey

HellRacer


About: HellRacer is a group project. The game is about racer game inspired by card ames from mario

Game Engine: The game is made in Unreal Engine with C++

The length of project:

8 weeks

My area of responsbility: Car movement, animation system and a bit of juice.



 

Vesper


About: Vesper is a group project. The game is a platform game inspired by Celeste.

Game Engine: The game is made in Unity C#.

The length of project:

7 weeks

My area of responsbility: Raycast system for changing size, sound system, a little bit of animation and juice.



 

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Hide and Seek


About: Hide and Seek is a solo school project. The main goal was to learn storing data in firebase and how you can use it. I choosed to make a game about hide and seek.

Game Engine: The game is made in Unity C#.

The length of project:

4 weeks




 

Defend The Ship


About: Defend the ship is a solo school project where you defend your ship against enemies. A basic tower defense game.

Game Engine: The game is made in Unreal Engine blueprints.

The length of project:

4 weeks




 

Game Jams


About: Cowboom was one week school project where we got "Kabom" as theme. This was our result.

 




 


About: WTF was one week school project where we got "wtf" as theme. This was our result.

 




 

The Borderline Collie


About: Borderline Collie was the winner of the Global Game Jam in Gothenburg 2024, with the theme "make me laugh". I can proudly say that I was one of the programmers.




 

Leap Year-Gamejam Revolution


About: We had a challenge to create a game in 8 hours. I wanted to try making a tower defense game. This was my first attempt, and it went pretty well!




 


About: We had a challenge to create a game in 8 hours with the theme of evolution, so I made a simple game. I got many difficulties while making the game, which lead to lose some time. But at least I have a running game.




 

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